{"id":137,"date":"2007-03-20T17:23:28","date_gmt":"2007-03-21T00:23:28","guid":{"rendered":"http:\/\/bunnyears.net\/dan\/?p=137"},"modified":"2007-03-20T17:23:28","modified_gmt":"2007-03-21T00:23:28","slug":"i-will-now-fix-the-review-score-problem","status":"publish","type":"post","link":"http:\/\/bunnyears.net\/dan\/?p=137","title":{"rendered":"I will now fix the review score problem."},"content":{"rendered":"<p>Ratings systems in videogames are a constant source of controversy. Every outlet uses a different scale &#8212; 100 points, a 10-scale with halves, five stars, you name it. And no matter which score you use, someone&#8217;s going to find fault because your score doesn&#8217;t match the score in their head.<\/p>\n<p>Recently <em>OXM <\/em>took some heat for giving <em>Crackdown <\/em>a 7 out of 10. OMG WE HATED IT, said the readers. But when <em>OXM <\/em>gives a first-party game an 8 or above, OMG THEY R TEH BIAS.<\/p>\n<p>So. After careful consideration, here&#8217;s the answer:<\/p>\n<p><strong>All games get one of two scores: 7 or 8. <\/strong>As already determined by the audience, 7 means the reviewer hated it. An 8 means the reviewer loved it. There will be no complaining, no arguments about whether a stealth game that gets a 9.8 is actually superior to a shooter game that gets a 9.9. You get a 7 or an 8.<\/p>\n<p>When you think about it, every reader faces the same decision anyway: Is this a game I want to play or not? The intensity of the desire to play doesn&#8217;t factor in; it&#8217;s either fun for you or not. It&#8217;s either your kind of game or it isn&#8217;t. You either care to play it or you don&#8217;t care to play it.It&#8217;s a very personal but extremely binary decision at its core. Pull out your wallet and tell me it&#8217;s different: It&#8217;s worth your money or it&#8217;s not worth your money.<\/p>\n<p>The rest is just lunatic ravings and nitpicking. When I see someone debating the difference between a 6.7 and a 6.8 &#8212; or even a 7.0 and a 6.5 &#8212; I realize it&#8217;s just people using someone else&#8217;s arbitrary scoring system to &#8220;prove&#8221; their opinion is the &#8220;right&#8221; one. They will keep looking around until they find a score that matches. This completely circumvents the nobler purposes of artistic critique, but then again, so does GameRankings. And people like GameRankings, because it turns most scores into a mushy pulp of easily digestible 7s and 8s.<\/p>\n<p>That said, I&#8217;m intensely bothered by the fact that 7 is considered &#8220;bad&#8221; when it&#8217;s still &#8220;above average.&#8221; I am assuming that the rest of the world believes that 5 is &#8220;average&#8221; on a 1-to-10 scale, which is, I hate to point out, <em>mathematically correct<\/em>. But we&#8217;ve gotten seduced into thinking that anything less than a 7 is a negative score, and although it clearly goes against all logic, it&#8217;s constantly reinforced by the audience, and the audience has the last word. That a game like <em>Crackdown <\/em>can be given a 7 (and justified with the review text as to why) and therefore thought of as &#8220;bad&#8221; is, well, terrifying.<\/p>\n<p>So, no more fooling around. If you can&#8217;t handle the freedom of gradiations of scores, away that freedom goes! Everybody uses the same system: 7 or 8. It tells you everything you need to know and it uses the numbers that are most commonly in use today anyway, the ones people seem to get really upset about.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ratings systems in videogames are a constant source of controversy. Every outlet uses a different scale &#8212; 100 points, a 10-scale with halves, five stars, you name it. And no matter which score you use, someone&#8217;s going to find fault &hellip; <a href=\"http:\/\/bunnyears.net\/dan\/?p=137\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"_links":{"self":[{"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/137"}],"collection":[{"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=137"}],"version-history":[{"count":0,"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/137\/revisions"}],"wp:attachment":[{"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=137"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=137"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=137"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}