{"id":385,"date":"2008-07-21T10:36:57","date_gmt":"2008-07-21T17:36:57","guid":{"rendered":"http:\/\/bunnyears.net\/dan\/?p=385"},"modified":"2009-10-14T07:35:45","modified_gmt":"2009-10-14T14:35:45","slug":"california-extreme-2008","status":"publish","type":"post","link":"https:\/\/bunnyears.net\/dan\/?p=385","title":{"rendered":"California Extreme 2008"},"content":{"rendered":"<p>Most of Saturday was spent wandering around the Tech Museum in San Jose, playing old-school pinball machines and video games. I go every year and I&#8217;ve <a href=\"http:\/\/bunnyears.net\/dan\/?p=227\" target=\"_blank\">raved about it before<\/a>. This year was no exception; I saw a lot of stuff for the first time, and rediscovered some old favorites. Here&#8217;s the highlights.<br \/>\n<!--more--><br \/>\n<img decoding=\"async\" src=\"\/blog\/cax08_theact1.jpg\" \/><\/p>\n<p>There&#8217;s always something I&#8217;ve never seen before, and this year, it was a game called<em> <a href=\"http:\/\/www.theactgame.com\/\" target=\"_blank\">The Act<\/a><\/em>. It was copyright 2006 but I&#8217;d never heard of it or seen it before; apparently it was canceled last year and this was a completed prototype. It was tucked in-between <em>Dragon&#8217;s Lair II<\/em> and <em>Super Don Quixote<\/em> in the laser corral, but it was a hard-disk-based interactive cartoon with a unique control mechanic. It was all about subtlety and timing &#8212; giving a girl a flower took precise skill with a glowing blue knob. Turn too fast to the right and the girl will be offended by your forwardness; back off to the left too much and she&#8217;ll lose interest and walk away. The game consisted of several scenes like this &#8212; I tried one where I had to keep my window-washing buddy on the right working while calming down our angry boss on the left. It was really a fresh, simple idea, and the kind of non-violent game anybody could play. It also looked great (ex-Disney folks did the animations) and, more importantly, starred a redhead.<\/p>\n<p><img decoding=\"async\" src=\"\/blog\/cax08_theact2.jpg\" \/><\/p>\n<p>It was really a shame that it did not come to market, but there were plenty of protos on display that suffered similar fates (though not all were as developed and slick as <em>The Act<\/em>).<\/p>\n<p><img decoding=\"async\" src=\"\/blog\/cax08_motorrun.jpg\" \/><\/p>\n<p>This is a prototype called <em>Motor Run<\/em>, probably from Atari. It was an early polygon racer with old-timey open-wheel formula-style cars and a lot of drones on the track trying to wreck you. Very floaty physics. But the coolest thing was the sticker that noted that it was the only <em>Motor Run<\/em> machine in existence.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.bunnyears.net\/blog\/cax08_armwrestling.jpg\" width=\"480\" height=\"640\" \/><\/p>\n<p>Nintendo&#8217;s <em>Punch-Out!!<\/em> was a classic. Nintendo&#8217;s <em>Arm Wrestling <\/em>was not. I can&#8217;t remember seeing one before but I tried it and it wasn&#8217;t too good.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.bunnyears.net\/blog\/cax08_madalien.jpg\" width=\"480\" height=\"640\" \/><\/p>\n<p><em>Mad Alien <\/em>was worse. Picture a <em>Galaxian <\/em>rip-off with rip-off <em>Spy Hunter <\/em>graphics. That&#8217;s right &#8212; it&#8217;s the game that asks the question &#8220;What if the Space Invaders could drive?&#8221; And the answer, of course, is that nobody cares.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.bunnyears.net\/blog\/cax08_swcockpit.jpg\" width=\"480\" height=\"640\" \/><\/p>\n<p>Can you believe Kat said no without even finding out how much?<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/bunnyears.net\/rrc\/heavymetalmeltdownpinball.jpg\" width=\"375\" height=\"500\" \/><\/p>\n<p>This was an amusing bit of mid-80s pinball nostalgia. The game screamed HEAVY! and METAL! at you, plus played wheedlie-deedlie guitar riffs every time you hit a bumper, drop target, rollover, or apparently just looked directly at the machine. It was awesome for 45 seconds. Then I wanted to punch fake Eddie Van Halen in the backglass.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/bunnyears.net\/rrc\/nugentpinball.jpg\" width=\"375\" height=\"500\" \/><\/p>\n<p>But I would never try to punch Ted Nugent&#8217;s backglass. He&#8217;s armed.<\/p>\n<p>I also entered the trivia contest, once again as a mercenary with two other random guys I&#8217;d met in the hallway &#8212; Matt, a fellow video guy, and Dan, a pinball expert. We made it to the finals, thanks to the Other Dan being able to hold his own on pinball. I saved our butt a few times on video and made some dumb mistakes (What was the last Vid Kids machine for Williams? I totally knew it was <em>Blaster<\/em>, but doubted myself and stupidly said <em>Cruis&#8217;n USA<\/em>) but ultimately, in a team-knockout structure, it came down to me having to answer pinball questions, and failing to do so. I was the team goat. But I got further this year than I did last year, and we were up against the defending champs.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Most of Saturday was spent wandering around the Tech Museum in San Jose, playing old-school pinball machines and video games. I go every year and I&#8217;ve raved about it before. This year was no exception; I saw a lot of &hellip; <a href=\"https:\/\/bunnyears.net\/dan\/?p=385\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/385"}],"collection":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=385"}],"version-history":[{"count":1,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/385\/revisions"}],"predecessor-version":[{"id":977,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/385\/revisions\/977"}],"wp:attachment":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}