{"id":926,"date":"2009-08-21T23:25:22","date_gmt":"2009-08-22T06:25:22","guid":{"rendered":"http:\/\/bunnyears.net\/dan\/?p=926"},"modified":"2009-08-22T00:23:27","modified_gmt":"2009-08-22T07:23:27","slug":"a-little-bit-more-about-the-wow-job","status":"publish","type":"post","link":"https:\/\/bunnyears.net\/dan\/?p=926","title":{"rendered":"A little bit more about the WoW job"},"content":{"rendered":"<p>I&#8217;m at BlizzCon (for the first time &#8212; was never able to get tickets before but WHO IS LAUGHING NOW) and we&#8217;ve just gotten through the first day. At first I thought &#8220;How can two days be enough?&#8221; Now I&#8217;m thinking &#8220;Thank god it&#8217;s just two days.&#8221; It&#8217;s crazy, in that nerd-love way &#8212; but it&#8217;s still exhausting. If you are here, try to find me at the mag booth in pavilion B. Also I&#8217;m trying to Twitter from <a href=\"http:\/\/twitter.com\/WoWTheMagazine\">@WoWTheMagazine<\/a> when the convention center&#8217;s AT&#038;T coverage allows it. <\/p>\n<p>The reaction to the magazine has been much larger and louder than I expected. For one, we got picked up by something like <a href=\"http:\/\/www.google.com\/search?q=warcraft+magazine&#038;ie=utf-8&#038;oe=utf-8&#038;aq=t&#038;rls=org.mozilla:en-US:official&#038;client=firefox-a\">70 legit news outlets<\/a>, and then lots of fan blogs and forums beyond that. For two, I thought there would be a lot more haters than we got &#8212; I expected an overwhelming amount of &#8220;print is dead, why would I want a print version of what&#8217;s already online, blah blah blah,&#8221; and there was some of that, particularly by <a href=\"http:\/\/kotaku.com\/5341406\/world-of-warcraft-the-magazine#comments\">blog commenters<\/a> out there. I think it&#8217;s pretty clear, if you read that press release, that this product is not intended for everyone &#8212; it&#8217;s for the dedicated WoW player &#8212; so I expect some of the people we&#8217;re not making this magazine for are going to loudly conclude the obvious: This is not for them. (They then take that to its illogical extreme: &#8220;This is <em>worthless <\/em>and <em>should not exist<\/em> because it is not made for me.&#8221;) But about half the people said &#8220;Hey, that sounds like something that could be interesting&#8221; and many people noted the business model being a good thing. So that gives me hope. I only want to make this magazine for the people who want it anyway, so I&#8217;m quite open to their feedback and I want to hear their expectations. But if you&#8217;re not going to buy it anyway, save yer breath.<\/p>\n<p>But the magazine is unlike anything I&#8217;ve worked on in the past, and I kind of want to brain dump about that.<br \/>\n<!--more--><br \/>\nThe magazine is quarterly (four issues a year) and sounds expensive at $40 for a year&#8217;s subscription ($70 for two). But that&#8217;s for 148 pages (OXM, by contrast, is 100) with absolutely no ads. I have been assured that this is not a bait and switch; this is solid WoW content through and through, per Blizzard&#8217;s edict. Not even so much as a &#8220;one of your content pages will be a one-page ad for the official t-shirts&#8221; or anything like that. It&#8217;s pure content. So that&#8217;s not like any magazine I&#8217;ve ever worked on.(It is, however, something a lot of readers have asked me for in the past, and something I always wanted to create just to call their bluff &#8212; &#8220;you want a mag with no ads? okay, here you go &#8212; $20 please.&#8221; But I was wrong; if you subscribe, it&#8217;s only $10.)<\/p>\n<p>A lot of people have also said &#8220;I wish US magazines were more like UK magazines, with their thicker paper and classier presentation &#8212; like, say, Edge.&#8221; Guess what? Our magazine is the exact size as Edge &#8212; something big like 9 x 10. We will have the fancy paper. We will have the varnished\/embossed cover. We will be making what we are calling a &#8220;coffee table magazine&#8221; &#8212; something worth keeping. That&#8217;s also not like any magazine I&#8217;ve ever worked on.<\/p>\n<p>We&#8217;re going to take advantage of that space by really doing something that looks awesome. WoW has all this great art, both in-game and out &#8212; concept art, commissioned works, you name it. I want to practically bathe in that. We have this lovely canvas to fill and I want to use it to let you see the game in a way you haven&#8217;t before. After years of having to cram as many words and screens onto the page as possible, I am finally on a project that can breathe and take advantage of the medium&#8217;s strengths.<\/p>\n<p>And of course, this is not a newsstand product. In standard magazines, you only sell 35% (on a good month) of your print run. So if OXM sells about 350,000 issues a month, that means they&#8217;re printing a million&#8230;and throwing the rest away. Sounds crazy but that&#8217;s the traditional method of publishing, and that&#8217;s one of the reasons it&#8217;s becoming harder to make a profit with it. Ads used to support that model but times have obviously changed. A new model has to emerge for magazines to survive. How about one where it&#8217;s a partnership and subscriptions pay for the magazine instead of ads? What&#8217;s more, if you don&#8217;t put them on newsstands, they only go directly into the hands of the people who want them. You order it, you get it. You don&#8217;t want it, you miss out. No waste; no overage; no killing more trees than is necessary to make the thing. That&#8217;s definitely not like any magazine I&#8217;ve worked on&#8230;or even heard of.<\/p>\n<p>So that&#8217;s why I&#8217;m excited for this. It&#8217;s going to be tough, there&#8217;s going to be some things that need to be worked out along the way &#8212; next month is going to be a bear, since the mag needs to be in people&#8217;s mailboxes in November for the 5th anniversary of the game. But man&#8230;after years of trying to convince people that print is still valuable when done right, I think this magazine is a chance to SHOW how they can change for the better. Print isn&#8217;t dead; it just needs an evolutionary push. Maybe this will be one such shove.<\/p>\n<p>PS: If you are a freelancer, yes, I am interested. Call me. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m at BlizzCon (for the first time &#8212; was never able to get tickets before but WHO IS LAUGHING NOW) and we&#8217;ve just gotten through the first day. At first I thought &#8220;How can two days be enough?&#8221; Now I&#8217;m &hellip; <a href=\"https:\/\/bunnyears.net\/dan\/?p=926\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[],"_links":{"self":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/926"}],"collection":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=926"}],"version-history":[{"count":8,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/926\/revisions"}],"predecessor-version":[{"id":931,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=\/wp\/v2\/posts\/926\/revisions\/931"}],"wp:attachment":[{"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=926"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=926"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bunnyears.net\/dan\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=926"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}