These codes have been tested on a Maximum Hangtime coin-op machine. Many to most will also work on the original Hangtime and its home console conversions--but you can figure which ones do and don't work on your own. Don't ask me--I don't know.
CODE NAME | PIN # | REAL NAME | IN-GAME NAME | ANNOUNCED NAME |
THE SKINNY
AMRICH
|
2020
|
Dan Amrich
|
AMRICH
|
"Ace"
|
Me! At the time, I was writing basketball video game coverage for SLAM. I'm wearing bunny ears in the game. Good at three-pointers.
|
BARDO
|
6000
|
Steve Bardo
|
BARDO
|
"Bardo"
|
Player model
|
CARLOS
|
1010
|
Carlos Pesina
|
PESINA
|
"Pesina"
|
Hangtime design team. Also brother to Daniel "Johnny Cage" Pesina, Carlos played Raiden in Mortal Kombat and Mortal Kombat II.
|
DANIEL
|
0604
|
Dan Thompson
|
THOMPSON
|
"Thompson"
|
Programmer
|
|
DANR
|
0000
|
Dan Roan
|
ROAN
|
"Ace"
|
Host of WGN's "Bull's Eye" pre-game show
|
DIVITA
|
0201
|
Sal Divita
|
DIVITA
|
"Divita"
|
Lead artist
|
EDDIE
|
6213
|
Eddie Ferrier
|
FERRIER
|
"Mad Dog"
|
Midway software tester
|
EUGENE
|
6767
|
Eugene Geer
|
GEER
|
"Geer"
|
Artist
|
JAMIE
|
1000
|
Jamie Rivett
|
RIVETT
|
"Rivett"
|
Design team. Also worked on the PlayStation conversion.
|
JAPPLE
|
6660
|
Jeff Johnson
|
JAPPLE
|
"Japple"
|
Programmer
|
JC
|
0000
|
John Carlton
|
CARLTON
|
"Carlton"
|
Artist. It's possible that the "CARLTN" entry on the high score tables is a seperate code, but it's more likely that it was inserted before John's real login code was finalized.
|
JFER
|
0503
|
Jennifer Hedrick
|
HEDRICK
|
"Hedrick"
|
Artist
|
JIGGET
|
1010
|
Unknown!
|
JIGGETS
|
"Ace"
|
Unknown!
|
JONHEY
|
6000
|
Jon Hey
|
HEY
|
"Hey"
|
Lead sound & music programmer
|
KOMBAT
|
0004
|
Ed Boon
|
BOON
|
"Ace"
|
Programmer of the Mortal Kombat series.
|
MARTY
|
1010
|
Marty Martinez
|
MARTINEZ
|
"Martinez"
|
Design team
|
MEDNIK
|
6000
|
Cary Mednick
|
MEDNICK
|
"Ace"
|
Player model for the referee; also one of the hardware gurus at Midway.
|
MINIFE
|
6000
|
Marcus Minifer
|
MINIFER
|
"Minifer"
|
Player model
|
MORRIS
|
6000
|
Willie Morris Jr.
|
AIR MORRIS
|
"Air Morris"
|
Player model. Great at dunks.
|
MORTAL
|
0004
|
John Tobias
|
TOBIAS
|
"Ace"
|
Designer of the Mortal Kombat series.
|
MUNDAY
|
5432
|
Larry Munday
|
MUNDAY
|
"Ace"
|
Writer for PlayMeter and pal of Turmell's. Wears a green Goofy hat in the game.
|
MXV
|
1014
|
Mike Vinikour
|
VINIKOUR
|
"Snake"
|
Midway tester
|
NICK
|
7000
|
Nick Erhlich
|
ERHLICH
|
"Ace"
|
Design team. I have seen his surname spelled "Erlich," "Erhlich," and "Ehrlich" in various credit listings. I'm going with what you'll actually see in Maximum Hangtime, even though I believe "Ehrlich" is correct.
|
NFUNK
|
0101
|
Neil Funk
|
FUNK
|
"Ace"
|
Announcer. Does anybody else find it funny that this guy gets a generic "Ace" as his announcement? He never recorded his own name...
|
NOBUD
|
1010
|
Unknown!
|
FUNK
|
"Ace"
|
Unknown!
|
NORTH
|
5050
|
Unknown!
|
NORTH
|
"Ace"
|
Unknown!
|
PATF
|
2000
|
Pat Fitzgerald
|
FITZGERALD
|
"Ace"
|
Midway marketing/PR coordinator
|
PERRY
|
3500
|
Matthew Perry
|
PERRY
|
"Ace"
|
Yes, it's Chandler from the hit sitcom Friends. He's a big hoops fan.
|
QUIN
|
0330
|
Kevin Quinn
|
QUINN
|
"Ace"
|
Music
|
ROOT
|
6000
|
John Root
|
ROOT
|
"Ace"
|
Midway artist (not sure if he worked on this game or not)
|
SHAWN
|
0123
|
Shawn Liptak
|
LIPTAK
|
"Merlin"
|
Design team. His face appears on the select screen, but his player model has the wizard head.
|
SNO
|
0103
|
Sheridan Oursler
|
OURSLER
|
"Ace"
|
Midway hardware guru. He wears a blue derby with a star on it (to complement the brown one he wore in the original Jam).
|
TURMEL
|
0322
|
Mark Turmell
|
TURMELL
|
"Turmell"
|
Lead programmer
| |
I'm still missing information for the following personnel: M.Doc (MDOC 2099 does not work), Jason Skiles (JASON 0729 does not work), and anything marked "unknown" above. If you can fill in any information, please email me.
In addition to the programmers and friends, you can put a bunch of NBA superstar players on to any squad you like for an all-star matchup. You can also pair up any of these players with their regular roster selves to play with two of the same star.
CODE NAME | PIN # | REAL NAME |
REGULAR '97 TEAM
AHRDWY
|
0000
|
Anfernee "Penny" Hardaway
|
Orlando Magic
|
CLIFFR
|
0000
|
Cliff Robinson
|
Portland Trailblazers
|
DAVIDR
|
0000
|
David Robinson
|
San Antonio Spurs
|
DREAM
|
0000
|
Hakeem Olajuwon
|
Houston Rockets
|
ELLIOT
|
0000
|
Sean Elliot
|
San Antonio Spurs
|
EWING
|
0000
|
Patrick Ewing
|
New York Knicks
|
GLENNR
|
0000
|
Glenn Robinson
|
Milwaukee Bucks
|
HGRANT
|
0000
|
Horace Grant
|
Orlando Magic
|
JOHNSN
|
0000
|
Larry Johnson
|
New York Knicks
|
KEMP
|
0000
|
Shawn Kemp
|
Seattle Supersonics
|
KIDD
|
0000
|
Jason Kidd
|
Dallas Mavericks
|
MALONE
|
0000
|
Karl Malone
|
Utah Jazz
|
MILLER
|
0000
|
Reggie Miller
|
Indiana Pacers
|
MOTUMB
|
0000
|
Dikembe Motumbo
|
Atlanta Hawks
|
MOURNG
|
0000
|
Alonzo Mourning
|
Atlanta Hawks
|
MURSAN
|
0000
|
Gheorghe Muresan
|
Washington Bullets
|
PIPPEN
|
0000
|
Scottie Pippen
|
Chicago Bulls
|
RODMAN
|
0000
|
Dennis Rodman
|
Chicago Bulls
|
RICE
|
0000
|
Glen Rice
|
Charlotte Hornets
|
SMITS
|
0000
|
Rik Smits
|
Indiana Pacers
|
STACKH
|
0000
|
Jerry Stackhouse
|
Phildelphia 76ers
|
STARKS
|
0000
|
John Starks
|
New York Knicks
|
WEBBER
|
0000
|
Chris Webber
|
Washington Bullets
| |
Enter these in at the "Tonight's Matchup" screen. If you press down on the joystick, all numerical codes will "lock in" for that game. Some codes will only work if all human players enter them, while others will work for a two-player team if only one player enters them. Everything should work on both Hangtime and Maximum Hangtime unless otherwise noted.
NUMBER/ENTRY |
EFFECT
025
|
Baby Mode: All players are tiny
|
048
|
No music during gameplay
|
111
|
Tournament Mode: Disallows all powerups & computer assistance in multiplayer games
|
120
|
All passes are turbo speed
|
200 | + Left on joystick
Selects outdoor court (original NBA Hangtime only)
|
Left or Right | on joystick
Selects outdoor court (NBA Maximum Hangtime only)
|
273
|
Stealth Turbo
|
284
|
Max player speed
|
390
|
No pushing
|
461
|
Unlimited Turbo
|
552
|
Hyper Speed: Overall gameplay is faster
|
616
|
Max shot blocking
|
709
|
Quick Hands: Max steal power
|
937
|
Goaltending Off (No penalty for goaltending--swat away!)
|
Hold Up on joystick | and press Pass + Turbo
Big Head
|
Hold Up on joystick | and press Shoot three times
Show Hot Spots (thanks Alex & Robert Meijer!)
|
Unknown!
|
Red, white & blue ABA ball
| |
Let me know if you find it or if you spot any other errors or omissions.