Borderlands

No longer in danger of getting freebies through my job, I went for the PC version of Borderlands when Kat showed an interest in playing co-op. Kat is a mouse/WASD person and is not comfortable with console controllers, but in a weird twist, Borderlands is not comfortable with PC interfaces. It’s a clear sign that the industry is building things with 360 and PS3 in mind, then adapting it to the PC audience; the opposite has been true for years. And while I am still proudly platform agnostic — if it’s fun, I’ll play it on anything — I was disappointed that I had to edit the .ini files to do simple things like remove horizontal tearing with vertical sync and change the field of vision, which was awkward but I couldn’t put my finger on why. These should really be in the options menu and I hope they will be after a patch.

That said, this is Kat’s first serious attempt to get good at a shooter. We bought Left 4 Dead on PC and she liked it but never felt comfortable; this was more of a fresh start for both of us, since I hadn’t done any previews or played Borderlands yet. She likes the art style and I do too. I’m playing the sniper class, she’s playing the token female character and trying to learn how to use her phasing power. Funny thing is, she picked up a sniper rifle in the game and now wants to snipe!

So far: good game, could use a little tweaking. The critiques I’ve read seem fair, and I hope a patch will help smooth out the rough edges. Until then, they’re not stopping our fun.

2 thoughts on “Borderlands

  1. Late reply to the post, but I went with a siren character also, and found that in the later stages, her Phase Walk is not only helpful when you’re in trouble (makes you invisible, giving you distance from your attackers, if you need, but I heavily boosted health regen in the skill tree, so I often didn’t have to run), but also very powerful (I also went for adding point to a blast that goes off when I exit Phase Walk, which does big area-effect damage to nearby enemies).

  2. Late reply to the post, but I went with a siren character also, and found that in the later stages, her Phase Walk is not only helpful when you’re in trouble (makes you invisible, giving you distance from your attackers, if you need, but I heavily boosted health regen in the skill tree, so I often didn’t have to run), but also very powerful (I also went for adding point to a blast that goes off when I exit Phase Walk, which does big area-effect damage to nearby enemies).

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